SMASH MELEE RULESET


  • 4 stock, 8:00 minute timer.
  • Items OFF.
  • Pause OFF.
  • Ties after the time limit are determined by stocks, then by percentage.
  • Master Hand is banned.
  • Stalling with Jigglypuff’s Rising Pound or Peach’s Wall Bomber etc is banned.
  • Glitches such as Ice Climbers’s Freeze Glitch and Mewtwo’s Soul Stunner are banned.
  • The Good Dave’s Stupid Rule: You cannot counterpick any stage you have won on in a set unless agreed upon by the opponent.
  • Stage Strike from Neutrals for the first match of the set in “121″ fashion:
    • First player strikes one stage.
    • Second player strikes two stages.
    • First player strikes one stage.


Stagelist:

Neutral (Singles)
Final Destination
Yoshi’s Story
Dream Land
Battlefield
Fountain of Dreams

Counterpick (Singles)
Pokemon Stadium

Neutral (Doubles)
Final Destination
Yoshi’s Story
Dream Land
Battlefield
Pokemon Stadium

Counterpick (Doubles)
Kongo Jungle 64


After each match:

  1. Winner announces stage ban (except in best-of-5 sets).
  2. Loser chooses counterpick stage.
  3. Winner chooses their character.
  4. Loser chooses their character.